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Curriculum Relevance
All 'Express Yourself' Programmes
Scotland
In the National Guidelines for the curriculum Expressive Arts 5-14,
the ability to do the following are identified as key stages for
pupils aiming at level C, D, E, Art & Design. This relates to
the learning outcomes titled Ideas and Create in this document:
- Ideas: through the use of materials, techniques, skill
and media the pupil will learn to investigate visually and
record
- Create: using various materials, techniques, skills and
media
England and N. Ireland
In the National Guidelines for the curriculum, the ability to do
the following are identified as key stages for pupils aiming at
level 2-3-4, Art & Design. This relates to the learning
outcomes titled Ideas and Create in this document:
- Ideas: knowledge, skills and understanding –
exploring, investigating and developing ideas
- Create: Making art, craft and design and evaluation
Wales
In the National Guidelines for the curriculum, the ability to do
the following are identified as key stages for pupils aiming at
level 2-3-4, Art & Design. This relates to the learning
outcomes titled Ideas and Create in this document:
- Ideas: Understanding and investigating
- Create: Making
Programme 1 - Learning Outcomes
Ideas:
- Recording ideas from experience and observation
- Using a sketchbook
- The importance of a sketchbook as a body of reference material
Create:
- Telling a story through art to engage an audience
- Developing pencil control
- Identifying and selecting the main characteristics of an object
or subject to produce a simplified drawing
- How to position an object/subject on a page
- Introducing a sense of movement to a drawing
- Selecting and rejecting elements in order to stick to the main
point of a scene
- Understanding that what you leave out of a picture is as
important as what you include
- Using colour to help objects stay in the background, stand out
or convey feeling
Cross Curricular Areas
Language:
- Organising stories into scenes that have a beginning, middle
and end
- Developing ways of linking scenes
Programme 2 - Learning Outcomes
Ideas:
- How to collect and gather information to collate an image
- Using a local resource (in this case, the museum) as a research
tool to produce creative work
- Using drawing and photography as a visual research tool
- Using a digital camera
Create:
- Planning the composition of a photograph
- How to take a photograph
- Using a photocopier to blow up and scale down images to play
with scale within the picture composition (thinking about
perspective and 2D space)
- Composing a picture by cutting and pasting images (using
scissors and glue)
- Understanding the principles of photographing people and
objects, getting close in and holding the camera steady, getting
down to the model’s eye level to take a photo if they are
smaller than you
- Understanding the difference between the terms
‘portrait’ (short length of paper at the top) and
‘landscape’ (longest length of paper at the top or
following the horizon)
- Where to focus the lens
- Understanding the principles of framing and scale in
photography, how to distance themselves from an object in order to
alter its size
- Acting out scenes, using props to help make your pose realistic
when cut out, eg sit across a stool if you are sitting on an animal
in your final photo
- Using a photocopier to increase and decrease the size of
objects
Cross Curricular Areas
- Personal writing about dreams
- Photography is not only used within an arts context, the
activities can also be tailored to any part of the curriculum, eg a
local history project or a science project
Programme 3 - Learning Outcomes
Ideas:
- Understanding how 3D sculptures are built from 2D shapes
- Taking apart 3D sculptures to form 2D plans to aid the
understanding of the construction process (The children will take
apart tennis balls, footballs and boxes to understand net shapes)
Create:
- Learning how to plan out a 3D sculpture on a flat piece of
paper considering shape and scale
- Constructing 3D sculptures of things found in the sky using
plastic and tape, models to be drawn, cut and stuck and inflated
using electric fans, a hairdryer on a cool setting creates the same
effect
Cross Curricular Areas
Mathematics:
- Working out the nets of 3D shapes
Technology:
- Designing 3D sculptures that are airtight and suitable for
inflating
Language:
- Giving their inflatable sculptures a title
Programme 4 - Learning Outcomes
This process forms the basis of an investigation into
abstraction and identity.
Ideas:
- Learning about abstraction and how to abstract information and
forms from both visual and three-dimensional sources through a
series of drawing exercises
- Teaching the children to create a particular atmosphere through
the use of colour as opposed to drawing objects
- Working together to investigate the use of colour
- Discussing cold and warm colours and primary colours, with an
emphasis on how colours work together, how you can create a feeling
of space with colour, and how colours make you feel
- Demonstrating how optical effects can create a particular mood
The children will need to experiment with various exercises
before beginning the main activity.
Create:
- Time is spent on colour mixing, colour as tone and mark-making
using acrylic paint
- Drawing forms the basis of a design for a painting
- Using a photocopier to increase and decrease the size of
drawings or collected images
- Using flat shapes to construct a collage
- Understanding the difference between portrait and
landscape
- Combining colour, texture and pattern while learning to make a
composition
- Mixing paint
- Experiencing the effects of using different sized paint brushes
Programme 5 - Learning Outcomes
Ideas:
- Imagining the village under the water and sketching it out
Create:
- Translating information to construct a 3D version of a section
of the village from cardboard
- Making sure that all of the buildings and other constructs are
built to scale
- Marking out the main details of the buildings in dark
paint
- Working in groups and making team decisions
Cross Curricular Areas
- This model-making exercise can be tailored to any part of the
curriculum, eg a local history project or a geography project
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